Video Gaming

Game Room Rules

Attendees are not permitted to bring food into the game room. Only resealable drinks will be allowed into the room.

Please treat all convention hardware with care. Individuals who act in a manner that may damage any equipment will be cautioned and, after further issues, may be removed from the game room for a period of time.

Do not hog any one station. Please limit yourself to one play (do not “Continue” if you run out of lives, time, or attempts) if there is a line. Exceptions to this are fighting games, where the winner does not have to give up their seat. However, after a third straight win both players are to give up their seat.

Tournament Participation

Participation in tournaments will be open to all badge holders and are free of cost.

Tournament registration will occur one (1) hour prior to the scheduled start of the tournament and will close when the tournament cap has been reached or the tournament has started. The entrant cap may be adjusted at the discretion of the tournament organizer.

Tournaments will award the winner a code for a complimentary badge for Anime Next 2017. These codes are limited one per attendee and are non-replaceable.

FRIDAY JUNE 10, 2016 TOURNAMENT SCHEDULE

Naruto Taisen 4 (GC/Wii)
3:00 PM
-32 Entrant Cap
-Single Elimination
-Best 2-out-of-3 matches. Finals will be best 3-out-of-5 matches
-No team battles.

Mario Kart 8 (Wii U)
6:00 PM
-There will be up to four players per match, depending on the number of entrants. No COM players.
-32 Entrant Cap
– Races will be at 150CC and tracks will be selected at random and locked in at the start of each round, ensuring an even playing field. The tournament official may change any tracks in the interest of time.
-Single elimination with the top two racers at the end of the circuit (4 races) advancing to the next round. In the event of a tie, a heads up sudden death match will occur with the track being decided by the tournament official.
-All characters, karts, bikes, accessories, and DLC are allowed.
Participants may use their own controllers and/or peripherals with the exception of a WiiU Gamepad, which will be prohibited from the tournament. Those who do not have their own controllers will use Wii motes provided by the tournament.

Super Smash Brothers WiiU (Wii U)
6:00 PM
-64 Entrant Cap
-Single Elimination
-First two rounds will be a 4 player free-for-all (depending on the number of entrants) with the last 2 players standing advancing. Afterward, the tournament will be a 1-on-1 best 2-of-3 matches. Finals will be best 3-of-5 matches.
-Free-for-all will be a timed match of 3 minutes with 3 stock. Afterwards, the tournament will be a 2-stock match with a 6 minute time limit.
-No items
-Omega stages only
-Amiibos are banned

SATURDAY JUNE 11, 2016 TOURNAMENT SCHEDULE

Pokken (Wii U)
1:00 PM
-32 Entrant Cap
-Single Elimination
-Best 2-out-of-3 matches. Finals will be best 3-out-of-5 matches
-LAN mode
-Only the losing player may select a different pokemon in between matches. Both players may change their assists and/or cheer during this time.
-Skill will be off (So no one can gain a level up)

Street Fight V (PS4/XBox One)
7:00 PM
-32 Entrant Cap
-Single elimination
-Best 2-out-of-3 matches. Finals will be best 3-out-of-5 matches